using System;
using Server.Items;

namespace Server.Items
{
    public class VesperOrderShield : OrderShield
    {
        public override int LabelNumber { get { return 1073258; } } // Order Shield - Museum of Vesper Replica

        public override int BasePhysicalResistance { get { return 1; } }

        public override int InitMinHits { get { return 80; } }
        public override int InitMaxHits { get { return 80; } }

        [Constructable]
        public VesperOrderShield(): base()
        {
            Hue = 0x835;

            Attributes.SpellChanneling = 1;
            Attributes.Luck = 80;
            Attributes.CastSpeed = -1;
            Attributes.AttackChance = 15;
            Attributes.DefendChance = 15;
        }

        public VesperOrderShield(Serial serial): base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();
        }
    }
}